Uses of Class
fi.hut.tml.xsmiles.mlfc.io.directdevice.DirectDevice

Packages that use DirectDevice
fi.hut.tml.xsmiles.mlfc.io Input/Output MLFC. 
fi.hut.tml.xsmiles.mlfc.io.directdevice Direct access to Joystick, mouse and keyboard. 
 

Uses of DirectDevice in fi.hut.tml.xsmiles.mlfc.io
 

Methods in fi.hut.tml.xsmiles.mlfc.io with parameters of type DirectDevice
 void JoystickElementImpl.joystickChanged(DirectDevice dev)
           
 void InterfaceTest.joystickChanged(DirectDevice dev)
           
 void InterfaceTest.keyboardChanged(DirectDevice dev)
           
 

Uses of DirectDevice in fi.hut.tml.xsmiles.mlfc.io.directdevice
 

Subclasses of DirectDevice in fi.hut.tml.xsmiles.mlfc.io.directdevice
 class DirectDeviceWin
          Win32 platform DirectDevice class to read joystick, mouse and keyboard.
 

Methods in fi.hut.tml.xsmiles.mlfc.io.directdevice that return DirectDevice
static DirectDevice DirectDevice.createInstance()
          Create a instance of the DirectDevice class - platform dependent class is returned.
 

Methods in fi.hut.tml.xsmiles.mlfc.io.directdevice with parameters of type DirectDevice
 void KeyboardListener.keyboardChanged(DirectDevice keyboard)
          Called when keyboard keys change state.
 void JoystickListener.joystickChanged(DirectDevice joystick)
          Called when joystick axises or buttons are changed.
 



X-Smiles 1.2